Taking my cue from the other blog that informed me of my horrible mistake. (See my failure here) I’m going to review Aether.
It’s a wonderful flash game.
The graphics are simple, and the gameplay is intuitive. (I feel like I’m copying and pasting words now.)
And there’s this interpretive arty thingy going on. It reminds me of the sort of games that you just don’t have any idea what you’re doing, but it’s fun.
And it turns out it’s a puzzle/adventure game. Yeah, I wouldn’t have known that either, if I hadn’t read the author’s notes. (I played it on Kongregate, mind you.)
And, do you know what? It had me come back three times just to finish it. A good game will have a person do that. And it really does remind me of a the point-and-click adventure games of eld. (Eld, in this case, meaning the sort that you can figure out with the proper amount of challenging. Remember, too much challenging in your diet can lead to heart problems.)
If you’d like to comment about how you hated the game, there’s a handy form for it.
Just click on the Blog Post’s title, if you haven’t done so already.
And, start bashing me with a heavy stick about how I suck, and how my game choices suck.
Actually don’t bash me about how I suck. Personal attacks are bad, and personal attacks don’t really have much substance anyway.